// E-DARKROOMIndependent runtime / Text adventure
Light the fire.
Find the world.
A Dark Room is a quiet browser adventure that unfolds from one tap into a crafted survival journey. Its original code, art, sound, translations and browser-local save system are bundled inside PLAYCHIVE with no ad network, account or external playable data.
TOUCH STORY
Tap choices directly in the story surface.
●: confirm · □: fullscreen · ↻: new journey.
- Runtime
- Original HTML5 / jQuery
- Content
- Local story, audio, art and translations
- Session
- Browser-local save state
- Input
- Touch / click / keyboard / gamepad focus
- Distribution
- MPL-2.0 package
Fully bundled minimalist adventure: A Dark Room is packaged at a pinned upstream revision with all story scripts, audio and translations local. Choices and saves stay in the browser. MPL-2.0 license · Source notice.
About A Dark Room
A minimalist survival adventure that unfolds from its first fire into a wider world. Story, sound, translations and saves are local to the browser, with direct touch interaction, fullscreen and no account, upload or remote game data.
- Genre
- Exploration
- Developer
- Michael Townsend & contributors
- License
- MPL-2.0 · source and notices retained
- Runtime
- Bundled independent runtime
- Controls
- keyboard, on-screen touch controls, gamepad, fullscreen mode
- Content status
- Free / bundled
A Dark Room: frequently asked questions
Is A Dark Room free to play on PLAYCHIVE?
Yes. A Dark Room runs free in your browser. PLAYCHIVE bundles the engine and the game content it needs, distributed under their own open or freeware terms (MPL-2.0 · source and notices retained). There is no sign-up and no file upload step.
Do I need to install anything to play A Dark Room?
No. A Dark Room runs directly in a modern desktop or mobile browser such as Chrome, Edge, Firefox or Safari, using WebAssembly or HTML5. No account is required.
Can I play A Dark Room on a phone or with a controller?
PLAYCHIVE supports keyboard, on-screen touch controls, gamepad and fullscreen mode. Where the runtime allows it, phones get PSP-style on-screen controls, and desktop browsers accept keyboard, mouse and a connected gamepad.
Who makes A Dark Room and what is its license?
A Dark Room is developed by Michael Townsend & contributors. License and attribution: MPL-2.0 · source and notices retained. PLAYCHIVE is a non-commercial hub and keeps upstream notices with each runtime.
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